Class UnityAudioDepthCueReverbPresetHealthCheckRepairTests
A channel with the reverb on and the Off preset runs the reverb but starts from a silent room level, so it can never be heard. The Health Check lists it with a fix that selects the default preset, saves and reports, and that fix refuses channels the package ships. A healthy project shows no row.
Inherited Members
Namespace: Serenity.Tests.Editor
Assembly: Tests.Editor.dll
Syntax
public class UnityAudioDepthCueReverbPresetHealthCheckRepairTests
Constructors
UnityAudioDepthCueReverbPresetHealthCheckRepairTests()
Declaration
public UnityAudioDepthCueReverbPresetHealthCheckRepairTests()
Methods
Discover_FindsTheReverbPresetRepair()
Declaration
public void Discover_FindsTheReverbPresetRepair()
FindProblem_Healthy_IsSilent()
Declaration
public void FindProblem_Healthy_IsSilent()
FindProblem_ReverbOnWithPresetOff_NamesTheChannelCountAndTheFix()
Declaration
public void FindProblem_ReverbOnWithPresetOff_NamesTheChannelCountAndTheFix()
ReverbPresetRepair_RefusesShippedAsset()
Declaration
public void ReverbPresetRepair_RefusesShippedAsset()
ReverbPresetRepair_SelectsTheDefaultPreset()
Declaration
public void ReverbPresetRepair_SelectsTheDefaultPreset()
SetUp()
Declaration
public void SetUp()
TearDown()
Declaration
public void TearDown()