Class UnityAudioDepthCueMusicChannelHealthCheckRepairTests
A music channel with depth cues switched on can never use them, because music channels create no cue filters. The Health Check lists it with a fix that switches the cues off, saves, reports and can be undone, and that fix refuses channels the package ships. A healthy project shows no row.
Inherited Members
Namespace: Serenity.Tests.Editor
Assembly: Tests.Editor.dll
Syntax
public class UnityAudioDepthCueMusicChannelHealthCheckRepairTests
Constructors
UnityAudioDepthCueMusicChannelHealthCheckRepairTests()
Declaration
public UnityAudioDepthCueMusicChannelHealthCheckRepairTests()
Methods
Discover_FindsTheMusicChannelRepair()
Declaration
public void Discover_FindsTheMusicChannelRepair()
FindProblem_Healthy_IsSilent()
Declaration
public void FindProblem_Healthy_IsSilent()
FindProblem_MusicChannelWithFlag_NamesTheChannelCountAndTheFix()
Declaration
public void FindProblem_MusicChannelWithFlag_NamesTheChannelCountAndTheFix()
FindProblem_MusicChannelWithReverbOnly_NamesTheChannelCount()
Declaration
public void FindProblem_MusicChannelWithReverbOnly_NamesTheChannelCount()
HealthCheckFix_SwitchesTheCuesOffAndReportsIt()
Declaration
public void HealthCheckFix_SwitchesTheCuesOffAndReportsIt()
MusicRepair_CanBeUndone()
Declaration
public void MusicRepair_CanBeUndone()
MusicRepair_LeavesASoundEffectChannelUntouched()
Declaration
public void MusicRepair_LeavesASoundEffectChannelUntouched()
MusicRepair_NowTurnsOffBothFlags()
Declaration
public void MusicRepair_NowTurnsOffBothFlags()
MusicRepair_RefusesShippedAsset()
Declaration
public void MusicRepair_RefusesShippedAsset()
MusicRepair_ReverbOnlyChannel_SwitchesTheReverbOff()
Declaration
public void MusicRepair_ReverbOnlyChannel_SwitchesTheReverbOff()
MusicRepair_TurnsOffLowPassFlag()
Declaration
public void MusicRepair_TurnsOffLowPassFlag()
SetUp()
Declaration
public void SetUp()
TearDown()
Declaration
public void TearDown()