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    Class UnityAddressablesLabelerCreatorFolderTests

    Every creator of a folder-labelled module writes into a default folder the labeler recognises as that module's: an asset placed there carries the module's label. The creators' own constants are the paths under test, so a creator that moves its default folder without the labeler following fails here.

    Inheritance
    object
    UnityAddressablesLabelerCreatorFolderTests
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.Tests.Editor
    Assembly: Tests.Editor.dll
    Syntax
    public class UnityAddressablesLabelerCreatorFolderTests

    Constructors

    UnityAddressablesLabelerCreatorFolderTests()

    Declaration
    public UnityAddressablesLabelerCreatorFolderTests()

    Methods

    CreatorFolderCases()

    Declaration
    public static IEnumerable<TestCaseData> CreatorFolderCases()
    Returns
    Type Description
    IEnumerable<TestCaseData>

    DecideLabels_AssetInACreatorsDefaultFolder_CarriesThatCreatorsModuleLabel(string, string)

    Declaration
    public void DecideLabels_AssetInACreatorsDefaultFolder_CarriesThatCreatorsModuleLabel(string creatorDefaultFolder, string moduleLabel)
    Parameters
    Type Name Description
    string creatorDefaultFolder
    string moduleLabel

    EveryFolderDerivedModuleLabel_IsHeldToACreatorFolderOrToAnAssetType()

    Declaration
    public void EveryFolderDerivedModuleLabel_IsHeldToACreatorFolderOrToAnAssetType()
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