Struct SettingsAssetDraftCommitOutcome
Assembly: Serenity.UnityStructuredPersistence.Infrastructure.Editor.dll
Syntax
public readonly struct SettingsAssetDraftCommitOutcome
Constructors
SettingsAssetDraftCommitOutcome(string, SerenityAssetWriteOutcome)
Declaration
public SettingsAssetDraftCommitOutcome(string settingsAssetPath, SerenityAssetWriteOutcome writeOutcome)
Parameters
| Type |
Name |
Description |
| string |
settingsAssetPath |
|
| SerenityAssetWriteOutcome |
writeOutcome |
|
Fields
SettingsAssetPath
Declaration
public readonly string SettingsAssetPath
Field Value
WasUpdate
Declaration
public readonly bool WasUpdate
Field Value
WriteOutcome
Created, Updated, or Unchanged when the existing asset already held every value of the draft.
Declaration
public readonly SerenityAssetWriteOutcome WriteOutcome
Field Value
| Type |
Description |
| SerenityAssetWriteOutcome |
|