Class UnitySoundMixerSettingsEditorObjectFieldTests
The Sound Mixer Settings inspector's Audio Mixer field holds a mixer asset only and records a drop for
Undo against the settings asset. Driven through the inspector's real field-rendering path with IMGUI's
object field replaced, since a batch run has no OnGUI pass.
Inherited Members
Namespace: Serenity.SoundMixer.Tests.Editor
Assembly: Tests.Editor.dll
Syntax
public class UnitySoundMixerSettingsEditorObjectFieldTests
Constructors
UnitySoundMixerSettingsEditorObjectFieldTests()
Declaration
public UnitySoundMixerSettingsEditorObjectFieldTests()
Methods
AudioMixerField_ADroppedMixer_IsRecordedForUndoAgainstTheSettingsAsset()
Declaration
public void AudioMixerField_ADroppedMixer_IsRecordedForUndoAgainstTheSettingsAsset()
AudioMixerField_AcceptsAssetsOnly()
Declaration
public void AudioMixerField_AcceptsAssetsOnly()
SetUp()
Declaration
public void SetUp()
TearDown()
Declaration
public void TearDown()