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    Class SequencePlayerStageDurationTests

    A sequence stage's duration is authored in the Create Sequence wizard, written onto the definition asset, and seeded back into the wizard when the settings are edited again.

    Inheritance
    object
    SequencePlayerStageDurationTests
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.SequencePlayer.Tests.Editor.Builder
    Assembly: Serenity.SequencePlayer.Tests.Editor.dll
    Syntax
    public class SequencePlayerStageDurationTests

    Constructors

    SequencePlayerStageDurationTests()

    Declaration
    public SequencePlayerStageDurationTests()

    Methods

    Create_WritesEachStagesDurationOntoTheDefinition()

    Declaration
    public void Create_WritesEachStagesDurationOntoTheDefinition()

    FromSettings_SeedsEachStagesDurationBackIntoTheWizard()

    Declaration
    public void FromSettings_SeedsEachStagesDurationBackIntoTheWizard()

    SetUp()

    Declaration
    public void SetUp()

    TearDown()

    Declaration
    public void TearDown()
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