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    Class SequenceStageTimingTests

    How long the sequence player holds on a stage before the next one: a timed stage's duration, and nothing for a stage that carries none — so a sequence authored before stages had a duration plays exactly as before.

    Inheritance
    object
    SequenceStageTimingTests
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.SequencePlayer.Tests.Application
    Assembly: Tests.dll
    Syntax
    public class SequenceStageTimingTests

    Constructors

    SequenceStageTimingTests()

    Declaration
    public SequenceStageTimingTests()

    Methods

    HoldSecondsOf_ANegativeOrUnreadableDuration_IsNothing()

    Declaration
    public void HoldSecondsOf_ANegativeOrUnreadableDuration_IsNothing()

    HoldSecondsOf_AStageWithNoDuration_IsNothing()

    Declaration
    public void HoldSecondsOf_AStageWithNoDuration_IsNothing()

    HoldSecondsOf_ATimedStage_IsItsDuration()

    Declaration
    public void HoldSecondsOf_ATimedStage_IsItsDuration()
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