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    Enum CreateSequencePlayerWindow.WizardStep

    public (not private) for two reasons: C# requires a class's base type to be at least as accessible as the class itself, and this enum is that base type's argument; and Serenity.SequencePlayer.Infrastructure.Editor.Builder.SequencePlayerWizardStepValidator switches on it directly, so the step-error rule lives beside the Validate(Input) call it wraps instead of inside this window.

    Namespace: Serenity.SequencePlayer.Infrastructure.Editor.Builder
    Assembly: Serenity.UnitySequencePlayer.Infrastructure.Editor.dll
    Syntax
    public enum CreateSequencePlayerWindow.WizardStep

    Fields

    Name Description
    Done
    Intent
    Sequences
    Summary
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