Class CutsceneRecipeDialogStageTests
A recipe's dialog stage with nothing to show, or too short to read, is a warning in the report — the player
copes with both, so the importer never refuses it and the cutscene is still written.
Inheritance
CutsceneRecipeDialogStageTests
Assembly: Serenity.ProjectRecipe.Tests.Editor.dll
Syntax
public class CutsceneRecipeDialogStageTests
Constructors
CutsceneRecipeDialogStageTests()
Declaration
public CutsceneRecipeDialogStageTests()
Methods
ADialogWithNoLine_IsAWarningNotAnError(RecipeRunMode)
Declaration
public void ADialogWithNoLine_IsAWarningNotAnError(RecipeRunMode mode)
Parameters
AShortDialog_IsAWarning(RecipeRunMode)
Declaration
public void AShortDialog_IsAWarning(RecipeRunMode mode)
Parameters
Import_EmptyDialog_StillWritesTheCutscene()
Declaration
public void Import_EmptyDialog_StillWritesTheCutscene()
OneTimeSetUp()
Declaration
public static void OneTimeSetUp()
OneTimeTearDown()
Declaration
public static void OneTimeTearDown()
SetUp()
Declaration
TearDown()
Declaration