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    Class LocalizationRecipeExporter

    Exports the Unity Localization String Table Collections under the scan root into the recipe localization section — each collection's name, folder, locales and per-key translations — the inverse of LocalizationRecipeImporter. Lives in the localization assembly and is discovered by reflection, so the core recipe exporter never depends on the Unity Localization package.

    Inheritance
    object
    LocalizationRecipeExporter
    Implements
    ISerenityRecipeSectionExporter
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    Namespace: Serenity.Localization.Installation.Settings.Editor
    Assembly: Serenity.UnityLocalization.Installation.Editor.dll
    Syntax
    public sealed class LocalizationRecipeExporter : ISerenityRecipeSectionExporter

    Constructors

    LocalizationRecipeExporter()

    Declaration
    public LocalizationRecipeExporter()

    Properties

    ContentDescription

    Declaration
    public string ContentDescription { get; }
    Property Value
    Type Description
    string

    SectionName

    Declaration
    public string SectionName { get; }
    Property Value
    Type Description
    string

    Methods

    Export(SerenityRecipeExportContext)

    Declaration
    public void Export(SerenityRecipeExportContext context)
    Parameters
    Type Name Description
    SerenityRecipeExportContext context

    Implements

    ISerenityRecipeSectionExporter
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