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    Namespace Serenity.Localization.Application.Validation

    Classes

    LocalizationLanguageKeyFailure

    The one message a localization install writes when a language key stored on an ILocalizationSettings asset names no game setting: it carries the settings asset the key was read from, the field it was read from, and the unresolved Id, so the reader can go straight to the asset and the field instead of reading a bare dereference failure.

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