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    Class SerenityWebGLResourcesPluginsRootTests

    The WebGL Resources tools honour the Assets/Plugins/Serenity install shape as package content, not only Assets/Serenity: a scratch folder under the real Plugins root stands in for an install laid out there, and is removed — together with the Plugins root itself when the test created it — afterwards.

    Inheritance
    object
    SerenityWebGLResourcesPluginsRootTests
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.Global.Tests.Editor.WebGL
    Assembly: Tests.Editor.dll
    Syntax
    public class SerenityWebGLResourcesPluginsRootTests

    Constructors

    SerenityWebGLResourcesPluginsRootTests()

    Declaration
    public SerenityWebGLResourcesPluginsRootTests()

    Methods

    BuildPlan_RefusesADestinationInsideThePluginsInstall()

    Declaration
    public void BuildPlan_RefusesADestinationInsideThePluginsInstall()

    Export_LeavesADependencyInsideThePluginsInstallResourcesFolderWhereItIs()

    Declaration
    public void Export_LeavesADependencyInsideThePluginsInstallResourcesFolderWhereItIs()

    Export_RefusesADestinationInsideThePluginsInstall()

    Declaration
    public void Export_RefusesADestinationInsideThePluginsInstall()

    OpenAFixtureBesideAPluginsInstallScratchFolder()

    Declaration
    public void OpenAFixtureBesideAPluginsInstallScratchFolder()

    RemoveTheFixtureAndThePluginsScratchFolder()

    Declaration
    public void RemoveTheFixtureAndThePluginsScratchFolder()
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