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    Class UnityGameplayEntityInstallationStep

    Installs the gameplay entity aggregate into the running composition.

    Inheritance
    object
    UnityGameplayEntityInstallationStep
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.GameplayEntity.Installation.Installers
    Assembly: Serenity.UnityGameplayEntity.Installation.dll
    Syntax
    public class UnityGameplayEntityInstallationStep

    Constructors

    UnityGameplayEntityInstallationStep()

    Declaration
    public UnityGameplayEntityInstallationStep()

    Methods

    Install(IUnityInstallationContext)

    Builds the aggregate's installer, installs it and publishes its services.

    Declaration
    public UnityGameplayEntityInstaller Install(IUnityInstallationContext installationContext)
    Parameters
    Type Name Description
    IUnityInstallationContext installationContext

    The composition root this step installs into.

    Returns
    Type Description
    UnityGameplayEntityInstaller

    The installer, so the composition root can keep its own reference to it.

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