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    Class CreateHudWindowStepErrorTests

    Covers the footer gate message Serenity.GameUi.Infrastructure.Editor.Builder.CreateHudWindow.StepErrorForTests(System.Int32) reports through Serenity.GameUi.Infrastructure.Editor.Builder.HudBlockingFindingDescriber: it must name the first Error's subject and rule text rather than pointing at a "Findings above" panel that does not exist on the Elements step.

    Inheritance
    object
    CreateHudWindowStepErrorTests
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.GameUi.Tests.Editor.Builder
    Assembly: Serenity.GameUi.Tests.Editor.dll
    Syntax
    public class CreateHudWindowStepErrorTests

    Constructors

    CreateHudWindowStepErrorTests()

    Declaration
    public CreateHudWindowStepErrorTests()

    Methods

    StepErrorForTests_WithAnEmptyHudId_NamesTheHudAndTheRuleText()

    Declaration
    public void StepErrorForTests_WithAnEmptyHudId_NamesTheHudAndTheRuleText()

    StepErrorForTests_WithAnUnboundTextElement_NamesTheElementId()

    Declaration
    public void StepErrorForTests_WithAnUnboundTextElement_NamesTheElementId()

    StepErrorForTests_WithNoErrors_ReportsNull()

    Declaration
    public void StepErrorForTests_WithNoErrors_ReportsNull()

    TearDown()

    Declaration
    public void TearDown()
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