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    Class CreateHudWindowRealRunDriver

    Runs CreateHudWindow for real: the window's output folder pointed at the fixture folder and a HUD Id nothing answers to, so the run creates the HUD there — the shape CreateHudWindowRetargetTests drives.

    Inheritance
    object
    CreateHudWindowRealRunDriver
    Namespace: Serenity.GameUi.Tests.Editor.Builder
    Assembly: Serenity.GameUi.Tests.Editor.dll
    Syntax
    public sealed class CreateHudWindowRealRunDriver : WizardRealRunDriver<CreateHudWindow>

    Constructors

    CreateHudWindowRealRunDriver()

    Declaration
    public CreateHudWindowRealRunDriver()

    Methods

    Arrange(string)

    Declaration
    protected override CreateHudWindow Arrange(string fixtureFolder)
    Parameters
    Type Name Description
    string fixtureFolder
    Returns
    Type Description
    CreateHudWindow
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