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    Class UnityGameRailInstallationStep

    Installs the game rail aggregate into the running composition.

    Inheritance
    object
    UnityGameRailInstallationStep
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.GameRail.Installation.Installers
    Assembly: Serenity.UnityGameRail.Installation.dll
    Syntax
    public class UnityGameRailInstallationStep
    Remarks

    The rail service needs nothing but its log route: rails are registered, bound and driven after the boot by whatever follows them. Publishing it under its interface is what lets a rail driver or follower resolve it.

    Constructors

    UnityGameRailInstallationStep()

    Declaration
    public UnityGameRailInstallationStep()

    Methods

    Install(IUnityInstallationContext)

    Builds the aggregate's installer, installs it and publishes its services.

    Declaration
    public UnityGameRailInstaller Install(IUnityInstallationContext installationContext)
    Parameters
    Type Name Description
    IUnityInstallationContext installationContext

    The composition root this step installs into.

    Returns
    Type Description
    UnityGameRailInstaller

    The installer, so the composition root can keep its own reference to it.

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