Class CreateGameProgressSettingsWindowRealRunDriver
Runs CreateGameProgressSettingsWindow for real: an unshown window, so its target-resolution scan
never runs, configured onto the fixture folder and landed on its Summary, creates its settings and backend
there — the shape CreateGameProgressSettingsWindowRealCreateTerminalStateTests drives.
Inheritance
CreateGameProgressSettingsWindowRealRunDriver
Assembly: Serenity.GameProgress.Tests.Editor.dll
Syntax
public sealed class CreateGameProgressSettingsWindowRealRunDriver : WizardRealRunDriver<CreateGameProgressSettingsWindow>
Constructors
CreateGameProgressSettingsWindowRealRunDriver()
Declaration
public CreateGameProgressSettingsWindowRealRunDriver()
Methods
Arrange(string)
Declaration
protected override CreateGameProgressSettingsWindow Arrange(string fixtureFolder)
Parameters
| Type |
Name |
Description |
| string |
fixtureFolder |
|
Returns