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    Class CreateGameGraphicsSettingsWindowUpdateInPlaceTests

    Proves CreateGameGraphicsSettingsWindow against the shared UpdateInPlaceRoundTripContract: reopening the wizard on an already-configured asset and confirming with zero edits must leave every field untouched, DefaultIsFullScreen included. Mirrors CreateSystemConfigurationSettingsWindowUpdateInPlaceTests.

    Inheritance
    object
    CreateGameGraphicsSettingsWindowUpdateInPlaceTests
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.GameGraphics.Tests.Editor.Builder
    Assembly: Serenity.GameGraphics.Tests.Editor.dll
    Syntax
    public class CreateGameGraphicsSettingsWindowUpdateInPlaceTests

    Constructors

    CreateGameGraphicsSettingsWindowUpdateInPlaceTests()

    Declaration
    public CreateGameGraphicsSettingsWindowUpdateInPlaceTests()

    Methods

    OneTimeTearDown()

    Declaration
    public void OneTimeTearDown()

    PickTargetForTests_ThenConfirmWithZeroEdits_LeavesEveryFieldUnchanged()

    Declaration
    public void PickTargetForTests_ThenConfirmWithZeroEdits_LeavesEveryFieldUnchanged()

    SetUp()

    Declaration
    public void SetUp()

    TearDown()

    Declaration
    public void TearDown()
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