Class CreateGameGraphicsSettingsWindowUpdateInPlaceTests
Proves CreateGameGraphicsSettingsWindow against the shared
UpdateInPlaceRoundTripContract: reopening the wizard on an already-configured asset and
confirming with zero edits must leave every field untouched, DefaultIsFullScreen included.
Mirrors CreateSystemConfigurationSettingsWindowUpdateInPlaceTests.
Inherited Members
Namespace: Serenity.GameGraphics.Tests.Editor.Builder
Assembly: Serenity.GameGraphics.Tests.Editor.dll
Syntax
public class CreateGameGraphicsSettingsWindowUpdateInPlaceTests
Constructors
CreateGameGraphicsSettingsWindowUpdateInPlaceTests()
Declaration
public CreateGameGraphicsSettingsWindowUpdateInPlaceTests()
Methods
OneTimeTearDown()
Declaration
public void OneTimeTearDown()
PickTargetForTests_ThenConfirmWithZeroEdits_LeavesEveryFieldUnchanged()
Declaration
public void PickTargetForTests_ThenConfirmWithZeroEdits_LeavesEveryFieldUnchanged()
SetUp()
Declaration
public void SetUp()
TearDown()
Declaration
public void TearDown()