Class CreateGameGraphicsSettingsWindowRealRunDriver
Runs CreateGameGraphicsSettingsWindow for real: a graphics settings asset is created in the
fixture folder, picked as the window's target and updated in place — the shape
CreateGameGraphicsSettingsWindowUpdateInPlaceTests drives.
Inheritance
CreateGameGraphicsSettingsWindowRealRunDriver
Assembly: Serenity.GameGraphics.Tests.Editor.dll
Syntax
public sealed class CreateGameGraphicsSettingsWindowRealRunDriver : WizardRealRunDriver<CreateGameGraphicsSettingsWindow>
Constructors
CreateGameGraphicsSettingsWindowRealRunDriver()
Declaration
public CreateGameGraphicsSettingsWindowRealRunDriver()
Methods
Arrange(string)
Declaration
protected override CreateGameGraphicsSettingsWindow Arrange(string fixtureFolder)
Parameters
| Type |
Name |
Description |
| string |
fixtureFolder |
|
Returns