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    Class CreateGameGraphicsSettingsWindowRealRunDriver

    Runs CreateGameGraphicsSettingsWindow for real: a graphics settings asset is created in the fixture folder, picked as the window's target and updated in place — the shape CreateGameGraphicsSettingsWindowUpdateInPlaceTests drives.

    Inheritance
    object
    CreateGameGraphicsSettingsWindowRealRunDriver
    Namespace: Serenity.GameGraphics.Tests.Editor.Builder
    Assembly: Serenity.GameGraphics.Tests.Editor.dll
    Syntax
    public sealed class CreateGameGraphicsSettingsWindowRealRunDriver : WizardRealRunDriver<CreateGameGraphicsSettingsWindow>

    Constructors

    CreateGameGraphicsSettingsWindowRealRunDriver()

    Declaration
    public CreateGameGraphicsSettingsWindowRealRunDriver()

    Methods

    Arrange(string)

    Declaration
    protected override CreateGameGraphicsSettingsWindow Arrange(string fixtureFolder)
    Parameters
    Type Name Description
    string fixtureFolder
    Returns
    Type Description
    CreateGameGraphicsSettingsWindow
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