Class CreateGameGraphicsSettingsWindowMoveOutOfPackageTests
Proves CreateGameGraphicsSettingsWindow's MoveOutOfPackage flow end to end through the
window-level Serenity.Global.Infrastructure.Editor.SerenityWizardDraftLifecycle`1 draft. A package-path
target seeded via FromExisting, with one unrelated field edited, must move to the project folder,
leave no copy at the package path, preserve its GUID, and keep every field but the edited one.
Inherited Members
Namespace: Serenity.GameGraphics.Tests.Editor.Builder
Assembly: Serenity.GameGraphics.Tests.Editor.dll
Syntax
public class CreateGameGraphicsSettingsWindowMoveOutOfPackageTests
Constructors
CreateGameGraphicsSettingsWindowMoveOutOfPackageTests()
Declaration
public CreateGameGraphicsSettingsWindowMoveOutOfPackageTests()
Methods
OneTimeTearDown()
Declaration
public void OneTimeTearDown()
RunPrimaryActionForTests_MoveOutOfPackageWithOneEditedField_MovesEditsAndPreservesEverythingElse()
Declaration
public void RunPrimaryActionForTests_MoveOutOfPackageWithOneEditedField_MovesEditsAndPreservesEverythingElse()
RunPrimaryActionForTests_UpdatePackageContentWithoutConsent_IsBlockedAndNothingIsWritten()
Declaration
public void RunPrimaryActionForTests_UpdatePackageContentWithoutConsent_IsBlockedAndNothingIsWritten()
SetUp()
Declaration
public void SetUp()
TearDown()
Declaration
public void TearDown()