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    Class UnityCutsceneDefinitionEditorTests

    The cutscene inspector gives a new stage row a clean slate (the array insert copies the previous row, dialog included), seeds a dialog's default duration when a stage becomes one, and labels the dialog fields with the words the Cutscene Wizard uses.

    Inheritance
    object
    UnityCutsceneDefinitionEditorTests
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.CutscenePlayer.Tests.Editor
    Assembly: Serenity.CutscenePlayer.Tests.Editor.dll
    Syntax
    public class UnityCutsceneDefinitionEditorTests

    Constructors

    UnityCutsceneDefinitionEditorTests()

    Declaration
    public UnityCutsceneDefinitionEditorTests()

    Methods

    LabelFor_TheDialogFields_UseTheAuthorWordsAndKeepTheirTooltip(string, string)

    Declaration
    public void LabelFor_TheDialogFields_UseTheAuthorWordsAndKeepTheirTooltip(string fieldName, string expectedLabel)
    Parameters
    Type Name Description
    string fieldName
    string expectedLabel

    ResetStageDefaults_AfterCopyingADialog_ClearsTheDialogFieldsOfTheNewRowOnly()

    Declaration
    public void ResetStageDefaults_AfterCopyingADialog_ClearsTheDialogFieldsOfTheNewRowOnly()

    ResetStageDefaults_KeepsTheZeroDuration()

    Declaration
    public void ResetStageDefaults_KeepsTheZeroDuration()

    SeedDialogDurationOnTypeChange_SameType_WritesNothing()

    Declaration
    public void SeedDialogDurationOnTypeChange_SameType_WritesNothing()

    SeedDialogDurationOnTypeChange_ToADialogBelowTheMinimum_SeedsTheDefault()

    Declaration
    public void SeedDialogDurationOnTypeChange_ToADialogBelowTheMinimum_SeedsTheDefault()

    SetUp()

    Declaration
    public void SetUp()

    TearDown()

    Declaration
    public void TearDown()
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