Class UnityCutsceneDefinitionEditorTests
The cutscene inspector gives a new stage row a clean slate (the array insert copies the previous row, dialog included), seeds a dialog's default duration when a stage becomes one, and labels the dialog fields with the words the Cutscene Wizard uses.
Inherited Members
Namespace: Serenity.CutscenePlayer.Tests.Editor
Assembly: Serenity.CutscenePlayer.Tests.Editor.dll
Syntax
public class UnityCutsceneDefinitionEditorTests
Constructors
UnityCutsceneDefinitionEditorTests()
Declaration
public UnityCutsceneDefinitionEditorTests()
Methods
LabelFor_TheDialogFields_UseTheAuthorWordsAndKeepTheirTooltip(string, string)
Declaration
public void LabelFor_TheDialogFields_UseTheAuthorWordsAndKeepTheirTooltip(string fieldName, string expectedLabel)
Parameters
| Type | Name | Description |
|---|---|---|
| string | fieldName | |
| string | expectedLabel |
ResetStageDefaults_AfterCopyingADialog_ClearsTheDialogFieldsOfTheNewRowOnly()
Declaration
public void ResetStageDefaults_AfterCopyingADialog_ClearsTheDialogFieldsOfTheNewRowOnly()
ResetStageDefaults_KeepsTheZeroDuration()
Declaration
public void ResetStageDefaults_KeepsTheZeroDuration()
SeedDialogDurationOnTypeChange_SameType_WritesNothing()
Declaration
public void SeedDialogDurationOnTypeChange_SameType_WritesNothing()
SeedDialogDurationOnTypeChange_ToADialogBelowTheMinimum_SeedsTheDefault()
Declaration
public void SeedDialogDurationOnTypeChange_ToADialogBelowTheMinimum_SeedsTheDefault()
SetUp()
Declaration
public void SetUp()
TearDown()
Declaration
public void TearDown()