logo SERENITY
Game Systems Foundation
Search Results for

    Show / Hide Table of Contents

    Class UnityCutscenePlayerInstallationStepInput

    The inspector-authored values UnityCutscenePlayerInstallationStep installs from.

    Inheritance
    object
    UnityCutscenePlayerInstallationStepInput
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.CutscenePlayer.Installation.Installers
    Assembly: Serenity.UnityCutscenePlayer.Installation.dll
    Syntax
    public class UnityCutscenePlayerInstallationStepInput

    Constructors

    UnityCutscenePlayerInstallationStepInput()

    Declaration
    public UnityCutscenePlayerInstallationStepInput()

    Fields

    Settings

    The settings asset wired on the composition root, or null to fall back to label discovery.

    Declaration
    public UnityCutscenePlayerSettings Settings
    Field Value
    Type Description
    UnityCutscenePlayerSettings
    In this article
    © 2026 Serenity. All Rights Reserved