Class SettingsAdoptionShownPlanTests
The plan an Adopt confirmation shows is the plan its confirm runs. The Settings step is non-modal, so the project can change between staging and confirming; every Adopt shape — a row, a collection row, Adopt All and Adopt assets — must then refuse, name what changed and stage the refreshed plan (or say nothing is left to adopt), never quietly run a different plan than the one the author read.
Inherited Members
Namespace: Serenity.CreateGame.Tests.Editor
Assembly: Serenity.CreateGame.Tests.Editor.dll
Syntax
public class SettingsAdoptionShownPlanTests
Constructors
SettingsAdoptionShownPlanTests()
Declaration
public SettingsAdoptionShownPlanTests()
Methods
AdoptAllSystemAssets_TheOnlyRemainingCandidateAdoptedAfterStaging_ConfirmRefusesAndSaysNothingIsLeft()
Declaration
public void AdoptAllSystemAssets_TheOnlyRemainingCandidateAdoptedAfterStaging_ConfirmRefusesAndSaysNothingIsLeft()
AdoptAll_ACandidateAdoptedAfterStaging_ConfirmRefusesAndNamesIt()
Declaration
public void AdoptAll_ACandidateAdoptedAfterStaging_ConfirmRefusesAndNamesIt()
AdoptCollectionRow_ACandidateAdoptedAfterStaging_ConfirmRefusesAndNamesIt()
Declaration
public void AdoptCollectionRow_ACandidateAdoptedAfterStaging_ConfirmRefusesAndNamesIt()
AdoptRow_AReusedCloneRemovedAfterStaging_ConfirmRefusesInsteadOfCloningMoreThanShown()
Declaration
public void AdoptRow_AReusedCloneRemovedAfterStaging_ConfirmRefusesInsteadOfCloningMoreThanShown()
SetUp()
Declaration
public void SetUp()
TearDown()
Declaration
public void TearDown()