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    Class SettingsAdoptionShownPlanTests

    The plan an Adopt confirmation shows is the plan its confirm runs. The Settings step is non-modal, so the project can change between staging and confirming; every Adopt shape — a row, a collection row, Adopt All and Adopt assets — must then refuse, name what changed and stage the refreshed plan (or say nothing is left to adopt), never quietly run a different plan than the one the author read.

    Inheritance
    object
    SettingsAdoptionShownPlanTests
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.CreateGame.Tests.Editor
    Assembly: Serenity.CreateGame.Tests.Editor.dll
    Syntax
    public class SettingsAdoptionShownPlanTests

    Constructors

    SettingsAdoptionShownPlanTests()

    Declaration
    public SettingsAdoptionShownPlanTests()

    Methods

    AdoptAllSystemAssets_TheOnlyRemainingCandidateAdoptedAfterStaging_ConfirmRefusesAndSaysNothingIsLeft()

    Declaration
    public void AdoptAllSystemAssets_TheOnlyRemainingCandidateAdoptedAfterStaging_ConfirmRefusesAndSaysNothingIsLeft()

    AdoptAll_ACandidateAdoptedAfterStaging_ConfirmRefusesAndNamesIt()

    Declaration
    public void AdoptAll_ACandidateAdoptedAfterStaging_ConfirmRefusesAndNamesIt()

    AdoptCollectionRow_ACandidateAdoptedAfterStaging_ConfirmRefusesAndNamesIt()

    Declaration
    public void AdoptCollectionRow_ACandidateAdoptedAfterStaging_ConfirmRefusesAndNamesIt()

    AdoptRow_AReusedCloneRemovedAfterStaging_ConfirmRefusesInsteadOfCloningMoreThanShown()

    Declaration
    public void AdoptRow_AReusedCloneRemovedAfterStaging_ConfirmRefusesInsteadOfCloningMoreThanShown()

    SetUp()

    Declaration
    public void SetUp()

    TearDown()

    Declaration
    public void TearDown()
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