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    Class ProjectWiringPlanInputsSignatureTests

    The signature a wiring plan is cached under covers exactly what the planner reads: a change to any of it reads as a different plan, and a change to anything else does not.

    Inheritance
    object
    ProjectWiringPlanInputsSignatureTests
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.CreateGame.Tests.Editor
    Assembly: Serenity.CreateGame.Tests.Editor.dll
    Syntax
    public class ProjectWiringPlanInputsSignatureTests

    Constructors

    ProjectWiringPlanInputsSignatureTests()

    Declaration
    public ProjectWiringPlanInputsSignatureTests()

    Methods

    Of_OtherPipelineProfileId_Differs()

    Declaration
    public void Of_OtherPipelineProfileId_Differs()

    Of_OtherProjectNameOrOutputRoot_IsEqual()

    Declaration
    public void Of_OtherProjectNameOrOutputRoot_IsEqual()

    Of_OtherSceneRootFolder_Differs()

    Declaration
    public void Of_OtherSceneRootFolder_Differs()

    Of_OtherSelection_Differs()

    Declaration
    public void Of_OtherSelection_Differs()

    Of_SameInputs_IsEqual()

    Declaration
    public void Of_SameInputs_IsEqual()

    Of_ScenesGenerationTurnedOff_Differs()

    Declaration
    public void Of_ScenesGenerationTurnedOff_Differs()
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