Class ProjectWiringPlanInputsSignatureTests
The signature a wiring plan is cached under covers exactly what the planner reads: a change to any of it reads as a different plan, and a change to anything else does not.
Inherited Members
Namespace: Serenity.CreateGame.Tests.Editor
Assembly: Serenity.CreateGame.Tests.Editor.dll
Syntax
public class ProjectWiringPlanInputsSignatureTests
Constructors
ProjectWiringPlanInputsSignatureTests()
Declaration
public ProjectWiringPlanInputsSignatureTests()
Methods
Of_OtherPipelineProfileId_Differs()
Declaration
public void Of_OtherPipelineProfileId_Differs()
Of_OtherProjectNameOrOutputRoot_IsEqual()
Declaration
public void Of_OtherProjectNameOrOutputRoot_IsEqual()
Of_OtherSceneRootFolder_Differs()
Declaration
public void Of_OtherSceneRootFolder_Differs()
Of_OtherSelection_Differs()
Declaration
public void Of_OtherSelection_Differs()
Of_SameInputs_IsEqual()
Declaration
public void Of_SameInputs_IsEqual()
Of_ScenesGenerationTurnedOff_Differs()
Declaration
public void Of_ScenesGenerationTurnedOff_Differs()