Class PersistenceRowActionsTests
EditMode tests for PersistenceRowActions: the Persistence row's Edit/Fix dispatch. Fix now genuinely acts (pings the row's own asset) whenever one exists to point at — a single malformed asset (a blank Id) — and stays a no-op only when the row is genuinely ambiguous (Steps.InitializeSerenitySettingsStep.ShouldDrawPersistenceAmbiguousRemedy is what stops that no-op button from ever being offered in the first place).
Inherited Members
Namespace: Serenity.CreateGame.Tests.Editor
Assembly: Serenity.CreateGame.Tests.Editor.dll
Syntax
public class PersistenceRowActionsTests
Constructors
PersistenceRowActionsTests()
Declaration
public PersistenceRowActionsTests()
Methods
Run_EditWithAnAssetPath_PingsTheAsset()
Declaration
public void Run_EditWithAnAssetPath_PingsTheAsset()
Run_FixWithAnAssetPath_PingsTheAsset()
Declaration
public void Run_FixWithAnAssetPath_PingsTheAsset()
Run_FixWithNoAssetPath_DoesNotThrowAndSelectsNothing()
Declaration
public void Run_FixWithNoAssetPath_DoesNotThrowAndSelectsNothing()
TearDown()
Declaration
public void TearDown()