logo SERENITY
Game Systems Foundation
Search Results for

    Show / Hide Table of Contents

    Class InitializeSerenityCreateStepGameplayModuleTests

    The Create step asks the author to confirm the statement it makes about the write. The selected systems and the gameplay modules only exist in that statement if it names them, so changing either must read as a different statement and ask for the confirmation again, instead of letting a stale confirmation sign a write the author did not read.

    Inheritance
    object
    InitializeSerenityCreateStepGameplayModuleTests
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.CreateGame.Tests.Editor
    Assembly: Serenity.CreateGame.Tests.Editor.dll
    Syntax
    public class InitializeSerenityCreateStepGameplayModuleTests

    Constructors

    InitializeSerenityCreateStepGameplayModuleTests()

    Declaration
    public InitializeSerenityCreateStepGameplayModuleTests()

    Methods

    ConfirmationBodyMessage_ModuleAlreadyWired_NamesItOnlyAmongTheWiredOnes()

    Declaration
    public void ConfirmationBodyMessage_ModuleAlreadyWired_NamesItOnlyAmongTheWiredOnes()

    ConfirmationBodyMessage_ModuleToWrite_NamesItAmongTheModulesToAdd()

    Declaration
    public void ConfirmationBodyMessage_ModuleToWrite_NamesItAmongTheModulesToAdd()

    ConfirmationBodyMessage_ModulesOnlySelected_CountsThemNextToTheSystems()

    Declaration
    public void ConfirmationBodyMessage_ModulesOnlySelected_CountsThemNextToTheSystems()

    ConfirmationBodyMessage_NoModulesSelected_OmitsTheGameplayModulesClauses()

    Declaration
    public void ConfirmationBodyMessage_NoModulesSelected_OmitsTheGameplayModulesClauses()

    ConfirmationBodyMessage_SystemsSelected_NamesThem()

    Declaration
    public void ConfirmationBodyMessage_SystemsSelected_NamesThem()

    ConfirmationError_AnotherModuleOfTheSameCount_ReportsUnconfirmed()

    Declaration
    public void ConfirmationError_AnotherModuleOfTheSameCount_ReportsUnconfirmed()

    ConfirmationError_AnotherSystemOfTheSameCount_ReportsUnconfirmed()

    Declaration
    public void ConfirmationError_AnotherSystemOfTheSameCount_ReportsUnconfirmed()

    ConfirmationError_ModuleTickedAfterTheConfirmation_ReportsUnconfirmed()

    Declaration
    public void ConfirmationError_ModuleTickedAfterTheConfirmation_ReportsUnconfirmed()

    ConfirmationError_SameModulesAsConfirmed_ReportsNothing()

    Declaration
    public void ConfirmationError_SameModulesAsConfirmed_ReportsNothing()

    SetUp()

    Declaration
    public void SetUp()

    TearDown()

    Declaration
    public void TearDown()
    In this article
    © 2026 Serenity. All Rights Reserved