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    Class UnityCheckpointTriggerComponentEditor

    Custom inspector for UnityCheckpointTriggerComponent: says what the trigger records, warns when no Initialization Pipeline profile in the project installs the Checkpoint module — naming the task to add — and when nothing can enter the volume, then draws the checkpoint fields and the shared layer and tag filter. Whether a profile installs the module is read once when the inspector opens, never on every repaint.

    Inheritance
    object
    UnityCheckpointTriggerComponentEditor
    Namespace: Serenity.Checkpoint.Infrastructure.Editor
    Assembly: Serenity.UnityCheckpoint.Infrastructure.Editor.dll
    Syntax
    public class UnityCheckpointTriggerComponentEditor : Editor

    Constructors

    UnityCheckpointTriggerComponentEditor()

    Declaration
    public UnityCheckpointTriggerComponentEditor()

    Methods

    OnInspectorGUI()

    Declaration
    public override void OnInspectorGUI()
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