Class UnityCheckpointTriggerComponentEditor
Custom inspector for UnityCheckpointTriggerComponent: says what the trigger records, warns when no Initialization Pipeline profile in the project installs the Checkpoint module — naming the task to add — and when nothing can enter the volume, then draws the checkpoint fields and the shared layer and tag filter. Whether a profile installs the module is read once when the inspector opens, never on every repaint.
Namespace: Serenity.Checkpoint.Infrastructure.Editor
Assembly: Serenity.UnityCheckpoint.Infrastructure.Editor.dll
Syntax
public class UnityCheckpointTriggerComponentEditor : Editor
Constructors
UnityCheckpointTriggerComponentEditor()
Declaration
public UnityCheckpointTriggerComponentEditor()
Methods
OnInspectorGUI()
Declaration
public override void OnInspectorGUI()