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    Class UnityAudioPlayerServiceCustomSpatialEndToEndTests

    A definition with its own spatial settings played at a position through the whole playback path: the source and the depth cues follow it.

    Inheritance
    object
    UnityAudioPlayerServiceCustomSpatialEndToEndTests
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.AudioPlayer.Tests.Infrastructure
    Assembly: Tests.dll
    Syntax
    public class UnityAudioPlayerServiceCustomSpatialEndToEndTests

    Constructors

    UnityAudioPlayerServiceCustomSpatialEndToEndTests()

    Declaration
    public UnityAudioPlayerServiceCustomSpatialEndToEndTests()

    Methods

    PlayClip_CustomSpatialDefinition_DepthCuesNormaliseOverItsOwnDistances()

    Declaration
    public void PlayClip_CustomSpatialDefinition_DepthCuesNormaliseOverItsOwnDistances()

    PlayClip_CustomSpatialDefinition_WritesItsGroupOnTheSource()

    Declaration
    public void PlayClip_CustomSpatialDefinition_WritesItsGroupOnTheSource()

    PlayClip_CustomThenUntouchedOnSameSlot_CutoffFollowsFallbackDistances()

    Declaration
    public void PlayClip_CustomThenUntouchedOnSameSlot_CutoffFollowsFallbackDistances()

    SetUp()

    Declaration
    public void SetUp()

    TearDown()

    Declaration
    public void TearDown()
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