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    Class CreateSoundMixerSettingsWindowRealRunDriver

    Runs CreateSoundMixerSettingsWindow for real: a sound mixer settings asset is created in the fixture folder the way CreateSoundMixerSettingsWindowDoneStepTests builds its own, adopted as the window's target and updated in place through the window's own primary action.

    Inheritance
    object
    CreateSoundMixerSettingsWindowRealRunDriver
    Namespace: Serenity.Audio.SoundMixerSettings.Tests.Editor
    Assembly: Serenity.Audio.SoundMixerSettings.Tests.Editor.dll
    Syntax
    public sealed class CreateSoundMixerSettingsWindowRealRunDriver : WizardRealRunDriver<CreateSoundMixerSettingsWindow>

    Constructors

    CreateSoundMixerSettingsWindowRealRunDriver()

    Declaration
    public CreateSoundMixerSettingsWindowRealRunDriver()

    Methods

    Arrange(string)

    Declaration
    protected override CreateSoundMixerSettingsWindow Arrange(string fixtureFolder)
    Parameters
    Type Name Description
    string fixtureFolder
    Returns
    Type Description
    CreateSoundMixerSettingsWindow
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