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    Class CreateAudioPlayerSettingsWindowDepthCueTests

    The settings wizard surfaces the depth-cue block of the channel it resolves, as a collapsed foldout inside its existing Routing step: the draft shows what the asset already owns, nothing is written before the primary action, and the step list gains no step.

    Inheritance
    object
    CreateAudioPlayerSettingsWindowDepthCueTests
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.Audio.SettingsCreator.Tests.Editor
    Assembly: Serenity.Audio.SettingsCreator.Tests.Editor.dll
    Syntax
    public class CreateAudioPlayerSettingsWindowDepthCueTests

    Constructors

    CreateAudioPlayerSettingsWindowDepthCueTests()

    Declaration
    public CreateAudioPlayerSettingsWindowDepthCueTests()

    Methods

    ExistingAsset_RoutingStepDraftShowsExistingValues()

    Declaration
    public void ExistingAsset_RoutingStepDraftShowsExistingValues()

    ExistingChannelWithLowPassOff_ToggledOnInTheRoutingFoldout_UpdateWritesTheFlagToTheAssetFile()

    Declaration
    public void ExistingChannelWithLowPassOff_ToggledOnInTheRoutingFoldout_UpdateWritesTheFlagToTheAssetFile()

    ExistingGradedOcclusionChannel_RoutingStepDraftShowsTheGradedValues()

    Declaration
    public void ExistingGradedOcclusionChannel_RoutingStepDraftShowsTheGradedValues()

    ExistingReverbChannel_RoutingStepDraftShowsTheReverbValues()

    Declaration
    public void ExistingReverbChannel_RoutingStepDraftShowsTheReverbValues()

    NothingWrittenUntilPrimaryAction()

    Declaration
    public void NothingWrittenUntilPrimaryAction()

    OneTimeTearDown()

    Declaration
    public void OneTimeTearDown()

    RoutingStep_DrawsDepthCueFoldoutBoundToTheDraft()

    Declaration
    public void RoutingStep_DrawsDepthCueFoldoutBoundToTheDraft()

    RoutingStep_FoldoutStartsCollapsedAndDrawsEveryFieldOnceOpened()

    Declaration
    public void RoutingStep_FoldoutStartsCollapsedAndDrawsEveryFieldOnceOpened()

    SetUp()

    Declaration
    public void SetUp()

    TearDown()

    Declaration
    public void TearDown()

    WizardStepEnum_HasNoNewValue()

    Declaration
    public void WizardStepEnum_HasNoNewValue()

    ZeroEditsConfirm_KeepsTheDepthCueBlockIntact()

    Declaration
    public void ZeroEditsConfirm_KeepsTheDepthCueBlockIntact()

    ZeroEditsConfirm_KeepsTheGradedOcclusionValues()

    Declaration
    public void ZeroEditsConfirm_KeepsTheGradedOcclusionValues()

    ZeroEditsConfirm_KeepsTheReverbBlockIntact()

    Declaration
    public void ZeroEditsConfirm_KeepsTheReverbBlockIntact()
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