Class CreateAudioPlayerSettingsWindowDepthCueTests
The settings wizard surfaces the depth-cue block of the channel it resolves, as a collapsed foldout inside its existing Routing step: the draft shows what the asset already owns, nothing is written before the primary action, and the step list gains no step.
Inherited Members
Namespace: Serenity.Audio.SettingsCreator.Tests.Editor
Assembly: Serenity.Audio.SettingsCreator.Tests.Editor.dll
Syntax
public class CreateAudioPlayerSettingsWindowDepthCueTests
Constructors
CreateAudioPlayerSettingsWindowDepthCueTests()
Declaration
public CreateAudioPlayerSettingsWindowDepthCueTests()
Methods
ExistingAsset_RoutingStepDraftShowsExistingValues()
Declaration
public void ExistingAsset_RoutingStepDraftShowsExistingValues()
ExistingChannelWithLowPassOff_ToggledOnInTheRoutingFoldout_UpdateWritesTheFlagToTheAssetFile()
Declaration
public void ExistingChannelWithLowPassOff_ToggledOnInTheRoutingFoldout_UpdateWritesTheFlagToTheAssetFile()
ExistingGradedOcclusionChannel_RoutingStepDraftShowsTheGradedValues()
Declaration
public void ExistingGradedOcclusionChannel_RoutingStepDraftShowsTheGradedValues()
ExistingReverbChannel_RoutingStepDraftShowsTheReverbValues()
Declaration
public void ExistingReverbChannel_RoutingStepDraftShowsTheReverbValues()
NothingWrittenUntilPrimaryAction()
Declaration
public void NothingWrittenUntilPrimaryAction()
OneTimeTearDown()
Declaration
public void OneTimeTearDown()
RoutingStep_DrawsDepthCueFoldoutBoundToTheDraft()
Declaration
public void RoutingStep_DrawsDepthCueFoldoutBoundToTheDraft()
RoutingStep_FoldoutStartsCollapsedAndDrawsEveryFieldOnceOpened()
Declaration
public void RoutingStep_FoldoutStartsCollapsedAndDrawsEveryFieldOnceOpened()
SetUp()
Declaration
public void SetUp()
TearDown()
Declaration
public void TearDown()
WizardStepEnum_HasNoNewValue()
Declaration
public void WizardStepEnum_HasNoNewValue()
ZeroEditsConfirm_KeepsTheDepthCueBlockIntact()
Declaration
public void ZeroEditsConfirm_KeepsTheDepthCueBlockIntact()
ZeroEditsConfirm_KeepsTheGradedOcclusionValues()
Declaration
public void ZeroEditsConfirm_KeepsTheGradedOcclusionValues()
ZeroEditsConfirm_KeepsTheReverbBlockIntact()
Declaration
public void ZeroEditsConfirm_KeepsTheReverbBlockIntact()