logo SERENITY
Game Systems Foundation
Search Results for

    Show / Hide Table of Contents

    Class CopilotWalkthroughProgressTests

    Tests for CopilotWalkthroughProgress: field/icon tick tracking and completion counting.

    Inheritance
    object
    CopilotWalkthroughProgressTests
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.Achievements.Tests.Sync
    Assembly: Tests.dll
    Syntax
    public class CopilotWalkthroughProgressTests

    Constructors

    CopilotWalkthroughProgressTests()

    Declaration
    public CopilotWalkthroughProgressTests()

    Methods

    Clear_RemovesEveryMark()

    Declaration
    public void Clear_RemovesEveryMark()

    DifferentApiNames_DoNotShareTicks()

    Declaration
    public void DifferentApiNames_DoNotShareTicks()

    DoneCount_CountsFieldsAndIconsTogether()

    Declaration
    public void DoneCount_CountsFieldsAndIconsTogether()

    IsComplete_EveryStepDone_IsTrue()

    Declaration
    public void IsComplete_EveryStepDone_IsTrue()

    IsComplete_NotEveryStepDone_IsFalse()

    Declaration
    public void IsComplete_NotEveryStepDone_IsFalse()

    IsComplete_NullScript_IsFalse()

    Declaration
    public void IsComplete_NullScript_IsFalse()

    IsFieldDone_DefaultsToFalse()

    Declaration
    public void IsFieldDone_DefaultsToFalse()

    MarkFieldDone_ThenIsFieldDone_IsTrue()

    Declaration
    public void MarkFieldDone_ThenIsFieldDone_IsTrue()

    MarkFieldNotDone_ClearsAPreviousMark()

    Declaration
    public void MarkFieldNotDone_ClearsAPreviousMark()

    MarkIconDone_ThenIsIconDone_IsTrue()

    Declaration
    public void MarkIconDone_ThenIsIconDone_IsTrue()
    In this article
    © 2026 Serenity. All Rights Reserved