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    Class AchievementSyncReviewStepGui

    The wizard's Review step: every plan item on the left via Serenity.Global.Infrastructure.Editor.SerenityMasterDetailGui, the selected item's field-by-field diff on the right, filter chips and bulk accept/reject controls above both.

    Inheritance
    object
    AchievementSyncReviewStepGui
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    Namespace: Serenity.Achievements.Infrastructure.Editor.Sync
    Assembly: Serenity.UnityAchievements.Infrastructure.Editor.dll
    Syntax
    public sealed class AchievementSyncReviewStepGui
    Remarks

    Selection is keyed by ApiName|LocalId rather than list position, for the same reason AchievementSyncReviewSelection itself keys by identity: the plan's item order can shift between two runs while which achievement the author was looking at cannot.

    Constructors

    AchievementSyncReviewStepGui()

    Declaration
    public AchievementSyncReviewStepGui()
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