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    Class AchievementSyncConnectStepGui

    The wizard's sign-in step for a connector whose capabilities require one — Steam's partner-site achievement editor today. Composes the sections top to bottom so the author never wonders what to do next: the app id, how changes reach Steam, how to sign in (a QR code by default, pasted cookies as the fallback) and the connection status. A section shows only once the one above it is satisfied, and the step never advances on its own: the author presses Next after "Signed in".

    Inheritance
    object
    AchievementSyncConnectStepGui
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    Namespace: Serenity.Achievements.Infrastructure.Editor.Sync
    Assembly: Serenity.UnityAchievements.Infrastructure.Editor.dll
    Syntax
    public sealed class AchievementSyncConnectStepGui

    Constructors

    AchievementSyncConnectStepGui()

    Declaration
    public AchievementSyncConnectStepGui()
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