Struct AchievementSyncApplyStepGui.PushResult
What the author did on this pass; the window owns logging the switch, since this type has no activity log of its own.
Assembly: Serenity.UnityAchievements.Infrastructure.Editor.dll
Syntax
public readonly struct AchievementSyncApplyStepGui.PushResult
Constructors
PushResult(bool)
Declaration
public PushResult(bool switchedToCopilotMode)
Parameters
| Type |
Name |
Description |
| bool |
switchedToCopilotMode |
|
Fields
SwitchedToCopilotMode
Declaration
public readonly bool SwitchedToCopilotMode
Field Value