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    Struct AchievementSyncApplyStepGui.PushResult

    What the author did on this pass; the window owns logging the switch, since this type has no activity log of its own.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    Namespace: Serenity.Achievements.Infrastructure.Editor.Sync
    Assembly: Serenity.UnityAchievements.Infrastructure.Editor.dll
    Syntax
    public readonly struct AchievementSyncApplyStepGui.PushResult

    Constructors

    PushResult(bool)

    Declaration
    public PushResult(bool switchedToCopilotMode)
    Parameters
    Type Name Description
    bool switchedToCopilotMode

    Fields

    SwitchedToCopilotMode

    Declaration
    public readonly bool SwitchedToCopilotMode
    Field Value
    Type Description
    bool
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