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    Struct AchievementsStudioToolbarGui.HealthSummary

    How the achievement set currently reads, drawn as badges beside the buttons.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    Namespace: Serenity.Achievements.Infrastructure.Editor.Studio
    Assembly: Serenity.UnityAchievements.Infrastructure.Editor.dll
    Syntax
    public readonly struct AchievementsStudioToolbarGui.HealthSummary

    Constructors

    HealthSummary(int, int, int)

    Creates a summary.

    Declaration
    public HealthSummary(int listedCount, int errorCount, int warningCount)
    Parameters
    Type Name Description
    int listedCount

    How many achievements are listed.

    int errorCount

    How many have an error.

    int warningCount

    How many have a warning.

    Fields

    ErrorCount

    How many achievements in the project have an error-severity finding.

    Declaration
    public readonly int ErrorCount
    Field Value
    Type Description
    int

    ListedCount

    How many achievements the list is showing.

    Declaration
    public readonly int ListedCount
    Field Value
    Type Description
    int

    WarningCount

    How many have a warning and no error.

    Declaration
    public readonly int WarningCount
    Field Value
    Type Description
    int
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