logo SERENITY
Game Systems Foundation
Search Results for

    Show / Hide Table of Contents

    Class SerenityExistingAssetRestoreTestSettings.ScratchPayload

    The managed-reference element base — what makes Payloads polymorphic.

    Inheritance
    object
    SerenityExistingAssetRestoreTestSettings.ScratchPayload
    SerenityExistingAssetRestoreTestSettings.FlagPayload
    SerenityExistingAssetRestoreTestSettings.NumericPayload
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.UnityGlobal.Tests.Editor
    Assembly: Tests.Editor.dll
    Syntax
    public abstract class SerenityExistingAssetRestoreTestSettings.ScratchPayload

    Constructors

    ScratchPayload()

    Declaration
    protected ScratchPayload()

    Fields

    Label

    Declaration
    public string Label
    Field Value
    Type Description
    string
    In this article
    © 2026 Serenity. All Rights Reserved