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    Class UnitySoundMixerSettingsEditor

    Unity Editor custom inspector for UnitySoundMixerSettings ScriptableObjects.
    Provides comprehensive editing interface for AudioMixer configuration including parameter discovery, value range settings, and exposed parameter management.
    Features automatic YAML parsing to extract exposed parameters directly from AudioMixer assets.

    Inheritance
    object
    UnitySoundMixerSettingsEditor
    Namespace: Serenity.SoundMixer.Installation.Settings.Editor
    Assembly: Serenity.UnitySoundMixer.Installation.Editor.dll
    Syntax
    public class UnitySoundMixerSettingsEditor : FoundationEditor<UnitySoundMixerSettings>

    Constructors

    UnitySoundMixerSettingsEditor()

    Declaration
    public UnitySoundMixerSettingsEditor()

    Methods

    DrawSerializedFields()

    Renders the complete Inspector GUI for UnitySoundMixerSettings.
    Provides comprehensive editing interface for all mixer configuration options including bounds and exposed parameters.

    Declaration
    protected override void DrawSerializedFields()

    GetAudioMixerExposedParameters()

    Extracts exposed parameters from the AudioMixer asset by parsing its YAML representation.
    Delegates to GetExposedParameters(YamlStream) (the SoundMixer module's single reader for the AudioMixer YAML shape) instead of re-parsing the file inline, so there is one place that knows the AudioMixerController/m_ExposedParameters layout.

    Declaration
    public List<string> GetAudioMixerExposedParameters()
    Returns
    Type Description
    List<string>

    List of exposed parameter names found in the AudioMixer asset

    OnEnable()

    Initializes the editor when enabled.
    Caches the current AudioMixer and extracts its exposed parameters for editing.

    Declaration
    public override void OnEnable()

    OnInspectorGUI()

    Declaration
    public override void OnInspectorGUI()

    RenderAudioMixer(UnitySoundMixerSettings)

    Renders the AudioMixer asset field in the Inspector.
    Provides object field for selecting and changing the Unity AudioMixer asset with automatic parameter refresh.

    Declaration
    public void RenderAudioMixer(UnitySoundMixerSettings soundMixerSettings)
    Parameters
    Type Name Description
    UnitySoundMixerSettings soundMixerSettings

    The sound mixer settings to modify

    RenderAudioMixerValueBounds(UnitySoundMixerSettings)

    Renders the AudioMixer decibel value bounds configuration section.
    Provides float fields for setting the corresponding AudioMixer decibel range that maps to user-selectable values.

    Declaration
    public void RenderAudioMixerValueBounds(UnitySoundMixerSettings settings)
    Parameters
    Type Name Description
    UnitySoundMixerSettings settings

    The sound mixer settings to modify

    RenderEffectLoops()

    Renders the registered effect loop definitions list (drag in UnitySoundMixerEffectLoopDefinition assets created by the editor tool). Uses the serialized property so Unity handles the list editing UI and undo.

    Declaration
    public void RenderEffectLoops()

    RenderExposedParameter(ConfigurationEntry)

    Renders a single exposed parameter mapping with game settings ID dropdown selection.
    Provides dropdown interface for mapping AudioMixer exposed parameters to available audio game settings definitions.

    Declaration
    public ConfigurationEntry RenderExposedParameter(ConfigurationEntry pair)
    Parameters
    Type Name Description
    ConfigurationEntry pair

    The key-value pair representing the parameter name and its associated game settings ID

    Returns
    Type Description
    ConfigurationEntry

    The updated key-value pair with potentially modified game settings ID

    RenderExposedParameters(UnitySoundMixerSettings)

    Renders the exposed parameters configuration section.
    Automatically discovers exposed parameters from the AudioMixer and provides dropdown selection for mapping them to game settings IDs.

    Declaration
    public void RenderExposedParameters(UnitySoundMixerSettings settings)
    Parameters
    Type Name Description
    UnitySoundMixerSettings settings

    The sound mixer settings to modify

    RenderSelectableValueBounds(UnitySoundMixerSettings)

    Renders the selectable value bounds configuration section.
    Provides integer fields for setting minimum and maximum user-selectable volume values.

    Declaration
    public void RenderSelectableValueBounds(UnitySoundMixerSettings settings)
    Parameters
    Type Name Description
    UnitySoundMixerSettings settings

    The sound mixer settings to modify

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