Enum PlayerIdentitySource
Defines where a player's identity comes from, for every module that keys data by player.
Namespace: Serenity.Global.Domain.Enums
Assembly: Serenity.Global.Domain.dll
Syntax
public enum PlayerIdentitySource
Fields
| Name | Description |
|---|---|
| Custom | The player identity is supplied by a custom, game-specific source. |
| DeviceId | The player identity is derived from the local device identifier. |