Class UnityActionDefinitionEditor
Inheritance
UnityActionDefinitionEditor
Assembly: Serenity.UnityEventDispatcher.Infrastructure.Editor.dll
Syntax
public class UnityActionDefinitionEditor : FoundationEditor<UnityActionDefinition>
Constructors
UnityActionDefinitionEditor()
Declaration
public UnityActionDefinitionEditor()
Fields
NO_OPTIONS_AVAILABLE_FALLBACK_MESSAGE
Declaration
protected const string NO_OPTIONS_AVAILABLE_FALLBACK_MESSAGE = "Please create an EventDispatcherSignal first"
Field Value
NO_OPTIONS_AVAILABLE_MESSAGE
Declaration
protected const string NO_OPTIONS_AVAILABLE_MESSAGE = "No options available"
Field Value
Methods
DrawSerializedFields()
Suppresses base auto-drawing; the Signal field is drawn explicitly below.
Declaration
protected override void DrawSerializedFields()
OnInspectorGUI()
Declaration
public override void OnInspectorGUI()
RenderActionHandler(UnityActionDefinition)
Declaration
public void RenderActionHandler(UnityActionDefinition actionSettings)
Parameters