Class PersistenceRowActions
Executes the Settings step's Create and Edit actions for a row whose system installs at bootstrap (Persistence today) — it has no Hub wizard to route through, so Create opens PersistenceBackendCreationMenu and Edit pings/selects the asset directly.
Inherited Members
Namespace: Serenity.CreateGame.Infrastructure.Editor
Assembly: Serenity.UnityCreateGame.Infrastructure.Editor.dll
Syntax
public static class PersistenceRowActions
Methods
Run(SettingsRowActionKind, string, string, Action)
Declaration
public static void Run(SettingsRowActionKind kind, string assetPath, string outputRoot, Action onCreated)
Parameters
| Type | Name | Description |
|---|---|---|
| SettingsRowActionKind | kind | |
| string | assetPath | |
| string | outputRoot | |
| Action | onCreated |