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    Class EnemyKilledTestSignal

    A signal a test game dispatches when an enemy dies.

    Inheritance
    object
    EnemyKilledTestSignal
    Namespace: Serenity.Achievements.Tests.Fakes
    Assembly: Tests.dll
    Syntax
    public class EnemyKilledTestSignal : EventDispatcherSignal

    Constructors

    EnemyKilledTestSignal()

    Declaration
    public EnemyKilledTestSignal()
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