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    Class AchievementDefinitionCreator.Result

    Outcome of a Create(Input), Duplicate(UnityAchievementDefinition, string, string, bool) or Update(UnityAchievementDefinition, Input) call.

    Inheritance
    object
    AchievementDefinitionCreator.Result
    Namespace: Serenity.Achievements.Infrastructure.Editor.Builder
    Assembly: Serenity.UnityAchievements.Infrastructure.Editor.dll
    Syntax
    public sealed class AchievementDefinitionCreator.Result : SerenityCreationResult

    Constructors

    Result()

    Declaration
    public Result()

    Fields

    Definition

    Declaration
    public UnityAchievementDefinition Definition
    Field Value
    Type Description
    UnityAchievementDefinition

    The achievement asset itself, so a caller can select it without a second load.

    DefinitionAssetPath

    Declaration
    public string DefinitionAssetPath
    Field Value
    Type Description
    string

    Path of the achievement asset, whether it was created or edited in place.

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