Class AchievementConditionTypeEntry
One node type an author can pick, with the shelf it sits on and the name it is listed under.
Inherited Members
Namespace: Serenity.Achievements.Infrastructure.Editor
Assembly: Serenity.UnityAchievements.Infrastructure.Editor.dll
Syntax
public sealed class AchievementConditionTypeEntry
Constructors
AchievementConditionTypeEntry(Type, AchievementConditionCategory, string)
Creates an entry.
Declaration
public AchievementConditionTypeEntry(Type conditionType, AchievementConditionCategory category, string displayName)
Parameters
| Type | Name | Description |
|---|---|---|
| Type | conditionType | The concrete condition type this entry creates. |
| AchievementConditionCategory | category | The shelf it is listed under. |
| string | displayName | The name it is listed under. |
Properties
Category
Declaration
public AchievementConditionCategory Category { get; }
Property Value
| Type | Description |
|---|---|
| AchievementConditionCategory | The shelf this type is listed under. |
ConditionType
Declaration
public Type ConditionType { get; }
Property Value
| Type | Description |
|---|---|
| Type | The concrete condition type this entry creates. |
DisplayName
Declaration
public string DisplayName { get; }
Property Value
| Type | Description |
|---|---|
| string | The name this type is listed under, which is the node's own |