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    Class LoadingProgressPrefabGenerationReport

    What one GenerateForAllThemesWithReport() run did — the counts and failures both its console-logging caller and Serenity.Ui.Installation.Editor.Settings.LoadingProgressPrefabGeneratorWindow's activity log render.

    Inheritance
    object
    LoadingProgressPrefabGenerationReport
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    Namespace: Serenity.Ui.Installation.Editor.Settings
    Assembly: Serenity.UnityUi.Installation.Editor.dll
    Syntax
    public sealed class LoadingProgressPrefabGenerationReport

    Constructors

    LoadingProgressPrefabGenerationReport(int, int, int, int, IReadOnlyList<string>)

    Declaration
    public LoadingProgressPrefabGenerationReport(int themeCount, int createdCount, int alreadyExistedCount, int assignedCount, IReadOnlyList<string> failures)
    Parameters
    Type Name Description
    int themeCount
    int createdCount
    int alreadyExistedCount
    int assignedCount
    IReadOnlyList<string> failures

    Properties

    AlreadyExistedCount

    Declaration
    public int AlreadyExistedCount { get; }
    Property Value
    Type Description
    int

    How many themes already had a variant in place, reused as-is.

    AssignedCount

    Declaration
    public int AssignedCount { get; }
    Property Value
    Type Description
    int

    How many themes had their LoadingProgressTemplate field assigned this run.

    CreatedCount

    Declaration
    public int CreatedCount { get; }
    Property Value
    Type Description
    int

    How many new LoadingProgress prefab variants this run created.

    Failures

    Declaration
    public IReadOnlyList<string> Failures { get; }
    Property Value
    Type Description
    IReadOnlyList<string>

    One line per theme the scan could not process, naming the theme and the reason.

    ThemeCount

    Declaration
    public int ThemeCount { get; }
    Property Value
    Type Description
    int

    How many UnityUiThemeDefinition assets the scan visited.

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