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    Class UnityAudioMixerReturn

    Data structure for returning AudioMixer information from YAML parsing.
    Contains AudioMixer name, group information, and exposed parameter values.

    Inheritance
    object
    UnityAudioMixerReturn
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.SoundMixer.Installation.Settings.Editor
    Assembly: Serenity.UnitySoundMixer.Installation.Editor.dll
    Syntax
    public class UnityAudioMixerReturn

    Constructors

    UnityAudioMixerReturn()

    Declaration
    public UnityAudioMixerReturn()

    Fields

    AudioMixer

    Declaration
    public string AudioMixer
    Field Value
    Type Description
    string

    Gets or sets the AudioMixer asset name.

    AudioMixerGroup

    Declaration
    public string AudioMixerGroup
    Field Value
    Type Description
    string

    Gets or sets the AudioMixerGroup name.

    ExposedValues

    Declaration
    public List<string> ExposedValues
    Field Value
    Type Description
    List<string>

    Gets or sets the list of exposed parameter names.

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