Class CreateSequencePlayerWindowStepErrorGateTests
Proves Serenity.SequencePlayer.Infrastructure.Editor.Builder.CreateSequencePlayerWindow.StepErrorForTests(System.Int32), Serenity.SequencePlayer.Infrastructure.Editor.Builder.CreateSequencePlayerWindow.SetSettingsIdForTests(System.String),
Serenity.SequencePlayer.Infrastructure.Editor.Builder.CreateSequencePlayerWindow.SetOutputFolderPathForTests(System.String) and
Serenity.SequencePlayer.Infrastructure.Editor.Builder.CreateSequencePlayerWindow.SequencesStepIndexForTests are actually exercised: the
Sequences step's own blocking error (a blank Settings Id, which Validate(Input)
requires; or an emptied required Output Folder, which Validate(Input) alone
never catches since BuildInput substitutes a default for an empty field) must be reported on the
Sequences step itself, and go quiet again once the field is valid again — through each setter's own
recompute, the same one the Sequences step's own change-check performs on an edit.
Inherited Members
Namespace: Serenity.SequencePlayer.Tests.Editor.Builder
Assembly: Serenity.SequencePlayer.Tests.Editor.dll
Syntax
public class CreateSequencePlayerWindowStepErrorGateTests
Constructors
CreateSequencePlayerWindowStepErrorGateTests()
Declaration
public CreateSequencePlayerWindowStepErrorGateTests()
Methods
StepErrorForTests_OnSequencesStepAfterRepopulatingTheOutputFolder_ReportsNoError()
Declaration
public void StepErrorForTests_OnSequencesStepAfterRepopulatingTheOutputFolder_ReportsNoError()
StepErrorForTests_OnSequencesStepAfterSettingAValidSettingsId_ReportsNoError()
Declaration
public void StepErrorForTests_OnSequencesStepAfterSettingAValidSettingsId_ReportsNoError()
StepErrorForTests_OnSequencesStepWithABlankOutputFolder_ReportsIt()
Declaration
public void StepErrorForTests_OnSequencesStepWithABlankOutputFolder_ReportsIt()
StepErrorForTests_OnSequencesStepWithABlankSettingsId_ReportsItWithoutReachingSummary()
Declaration
public void StepErrorForTests_OnSequencesStepWithABlankSettingsId_ReportsItWithoutReachingSummary()
TearDown()
Declaration
public void TearDown()