Enum CreateSequencePlayerWindow.WizardStep
public (not private) for two reasons: C# requires a class's base type to be
at least as accessible as the class itself, and this enum is that base type's argument; and
Serenity.SequencePlayer.Infrastructure.Editor.Builder.SequencePlayerWizardStepValidator switches on it directly, so the step-error rule
lives beside the Validate(Input) call it wraps instead of inside this
window.
Namespace: Serenity.SequencePlayer.Infrastructure.Editor.Builder
Assembly: Serenity.UnitySequencePlayer.Infrastructure.Editor.dll
Syntax
public enum CreateSequencePlayerWindow.WizardStep
Fields
| Name | Description |
|---|---|
| Done | |
| Intent | |
| Sequences | |
| Summary |