Class GamepadFamilyDetector
Resolves the physical GamepadFamily a connected UnityEngine.InputSystem.Gamepad belongs to,
so tooling (the Gamepad Monitor window, GamepadButtonGlyphs) can pick native
button labels without hand-checking device types itself.
Inheritance
GamepadFamilyDetector
Assembly: Serenity.UnityPlayerInput.Infrastructure.Editor.dll
public static class GamepadFamilyDetector
Methods
Declaration
public static GamepadFamily Resolve(Gamepad gamepad)
Parameters
| Type |
Name |
Description |
| Gamepad |
gamepad |
|
Returns