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    Class PulseVibrationEffectTests

    Guards PulseVibrationEffect: its stable kind id, that Scaled scales only the peak amplitudes (frequency/duty/duration/HaveExitTime survive untouched — same contract as Scaled(float)), and that Steps matches what FeedbackPulseExpander produces for the same inputs.

    Inheritance
    object
    PulseVibrationEffectTests
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.Feedback.Tests.Application
    Assembly: Tests.dll
    Syntax
    public class PulseVibrationEffectTests

    Constructors

    PulseVibrationEffectTests()

    Declaration
    public PulseVibrationEffectTests()

    Methods

    BypassesGlobalGate_IsFalse()

    Declaration
    public void BypassesGlobalGate_IsFalse()

    EffectKind_IsStableId()

    Declaration
    public void EffectKind_IsStableId()

    HaveExitTime_DefaultsToTrue()

    Declaration
    public void HaveExitTime_DefaultsToTrue()

    Scaled_ScalesPeakAmplitudes_PreservesFrequencyDutyAndDuration()

    Declaration
    public void Scaled_ScalesPeakAmplitudes_PreservesFrequencyDutyAndDuration()

    Steps_MatchesFeedbackPulseExpanderOutput()

    Declaration
    public void Steps_MatchesFeedbackPulseExpanderOutput()
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