logo SERENITY
Game Systems Foundation
Search Results for

    Show / Hide Table of Contents

    Class SettingsAdoptionConfirmationGuiTests

    Pure EditMode tests for SettingsAdoptionConfirmationGui's "Ids that will change" block — built directly from hand-authored SystemAdoptionPlan instances (public constructor), so none of these touch AssetDatabase.

    Inheritance
    object
    SettingsAdoptionConfirmationGuiTests
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.CreateGame.Tests.Editor
    Assembly: Serenity.CreateGame.Tests.Editor.dll
    Syntax
    public class SettingsAdoptionConfirmationGuiTests

    Constructors

    SettingsAdoptionConfirmationGuiTests()

    Declaration
    public SettingsAdoptionConfirmationGuiTests()

    Methods

    BuildAdoptAllConfirmationMessage_AggregatesRenamesAcrossPlans()

    Declaration
    public void BuildAdoptAllConfirmationMessage_AggregatesRenamesAcrossPlans()

    BuildAdoptAllConfirmationMessage_ListsFoldersAndRenamesPerSystem()

    Declaration
    public void BuildAdoptAllConfirmationMessage_ListsFoldersAndRenamesPerSystem()

    BuildAdoptAllConfirmationMessage_NoSkippedSystems_OmitsSkippedBlock()

    Declaration
    public void BuildAdoptAllConfirmationMessage_NoSkippedSystems_OmitsSkippedBlock()

    BuildAdoptAllConfirmationMessage_PipelineNotMissing_OmitsThePipelineLine()

    Declaration
    public void BuildAdoptAllConfirmationMessage_PipelineNotMissing_OmitsThePipelineLine()

    BuildAdoptAllConfirmationMessage_PipelineWillBeCreated_MentionsIt()

    Declaration
    public void BuildAdoptAllConfirmationMessage_PipelineWillBeCreated_MentionsIt()

    BuildAdoptAllConfirmationMessage_WithSkippedSystems_ListsEachWithItsReason()

    Declaration
    public void BuildAdoptAllConfirmationMessage_WithSkippedSystems_ListsEachWithItsReason()

    BuildAdoptAllSystemAssetsMessage_ManyFolders_TruncatesWithATail()

    Declaration
    public void BuildAdoptAllSystemAssetsMessage_ManyFolders_TruncatesWithATail()

    BuildAdoptAllSystemAssetsMessage_ReportsAssetCountsPerFolder()

    Declaration
    public void BuildAdoptAllSystemAssetsMessage_ReportsAssetCountsPerFolder()

    BuildAdoptConfirmationMessage_NoRenames_OmitsRenamedIdsBlock()

    Declaration
    public void BuildAdoptConfirmationMessage_NoRenames_OmitsRenamedIdsBlock()

    BuildAdoptConfirmationMessage_RenamesExceedCap_TruncatesWithOverflowNotice()

    Declaration
    public void BuildAdoptConfirmationMessage_RenamesExceedCap_TruncatesWithOverflowNotice()

    BuildAdoptConfirmationMessage_WithRenames_ListsEachOldToNewAndTheFollowUpNotice()

    Declaration
    public void BuildAdoptConfirmationMessage_WithRenames_ListsEachOldToNewAndTheFollowUpNotice()
    In this article
    © 2026 Serenity. All Rights Reserved